Product Details
Description:
World of Warcraft didn't invent the online role-playing genre, but it certainly benefits from the missteps of other titles that have come before. A mind-boggling array of improvements in graphics, gameplay, networking, and interface--really every category--makes this game the crown prince of the genre, a great starting place for newbies, and a challenge to any other MMORPG currently in the works.
Quick Glance
Game Genre: Strategy Game
Compatible OS: PC, Mac
ESRB Rating: T (Teen)
Media Format: CD-ROM
Summary
Product Title: 101852 World of Warcraft
Manufacturer: 101852
Power Score: 4.4 | 35 Reviews
Product Reviews (15)
Absolutely addicting
Strengths: Widely varied, beutiful scenery; A plethora of creatures and NPCs to interact with(and battle!); A seemingly endless number of quests; One account, up to 8 characters per server....and so on and so on
Weakness: If you're on the Horde side you can't communicate with alliance and vice versa, so once one of them kills you for no reason at all, and they will, you can't curse them out in a way they'll understand.
First, a comment on a review above: The graphics aren't great?! Hogwash. Maybe you're computer can't handle the graphics this game is capable of. My wife plays also and her computer had an analog vid card, while mine has DVI output. I can see her screen from where I sit while we play and what I see is much more appealing than what she sees. If you want the game to look great, step up your system...
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By anonymous; - Oct 12, 2005
Ultima Online started it (MMORPGs)...
Strengths: You can play this game solo or in groups--something unusual in many of the new MMORPGs. There are over 2,000 quests!
Weakness: They have a lag problem. Strangely, this happens in areas that are hardly populated as much as it does in the large gathering areas.
Ultima Online started it (MMORPGs) and set the standard pretty high for others to follow. However, its outdated graphics and very old game engine are causing many loyal fans (like me) to look for an alternative. I didn't like EQ. DAoC, the latest version, is pretty good. I really enjoyed SWG--but WoW is now top of the pile. There are over 2,000 quests--and they are varied, interesting and often...
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By TerryC - Jan 5, 2005
GREATEST MMORPG TO BE FOOLISHLY DESTROYED WEEKLY BY THE DEVELOPERS!!!
Strengths: This game is totally addictive and "should have been" the last game you'd ever buy:-)
Weakness: Customer Service is a "totally unaccountable, non-existant, rubber stamp joke" and sadly the game designers change the rules/guidelines without reason (or accountability to you) every tuesday??? :-(
I personally had 10 totally Different Characters at once in this game; 5 on the Alliance side(Good Guys) and 5 on the Horde side(Bad Guys)... some all the way up to 45th level! All of them were months of time devoted to each one, because I played them the hardest way known in this game; totally solo! This was a passion for me that was crushed little by little with every Tuesday's updates! Sadly...
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By wadeduck58 - Jun 10, 2007
World of Warcraft
Strengths: Interesting game play, different areas to explore, combat amazing, PvP potental nearly unlimited
Weakness: Horriable Customer Support, Game Play Issues, Server Lag Issues, Patching Issues, Many Bugs (after 2 years), Dishonest Player Base, Dishonest and Deciving Company Policies, Over Charged Fees
I have been playing World of Warcraft since release and I have fun with it but that is becauase I have a open mind about bugs and how every MMO is a constant work in progress. World of Warcraft should not have been released when it was it was one of the worst releases in MMO history, great sales wise but programming was horrable and uncompleted, servers crashed frequently, GM support was non...
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By GenSphinx - Jan 2, 2007
Fun till you hit the cap but then its drudgery
Strengths: Graphics are nice and crisp (stylized like cartoons though). Solo and duo is very possible up till you hit the level cap. PvP has some point. Lots of quests at lower levels.
Weakness: Quests are very simple and mindless. Once you hit max level the only thing left is PvP and infinite Instance runs for a small chance at good items in groups of 10 to 40 people. Too time intensive.
I played this game in beta. I played it from release. I maxed out a few characters (both horde and alliance) on a two different servers. I played horde on a pvp server (StormReaver). What I love: The early game is lots of fun. You can play it solo or in a group of up to five people. I love that in PvP factions can not chat at each other so there is no trash talking that ruins so much PvP in other...
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By PieceOfShoe - Dec 1, 2005

